
我们的实践工作室课程 Our Hands-On Workshop
我们的工作坊独具特色,能够帮助年轻人将想法转化为实际的创业项目。Our workshops are unique and help young people transform their ideas into practical entrepreneurial projects.
3D打印和自主设计的火箭无人机制作工作坊 3D Design & Printing Rocketry & Drone workshop
将精益六西格玛(LSS)方法应用于火箭和无人机的3D设计和打印教育,可以为创新提供结构化的框架,教会学生在最大限度地提高性能和可靠性的同时,最大限度地减少浪费(精益). 这种方法将“试错法”转变为数据驱动的工程实践,使学生掌握效率、根本原因分析和质量控制等方面的专业技能, SpaceX, RocketLab, JBL.
此外,与传统的纸板火箭相比,3D设计和3D打印火箭通过培养数字素养、空间意识和迭代工程设计(CAD),为孩子们提供了更深层次、手脑并用的STEM参与感。纸板套件通常是预先设计好的,而3D打印则允许学生创建、测试并重新设计复杂的部件,从而增强解决问题的能力和快速原型制作技能。
3D打印火箭对比纸板火箭的核心优势:
- 迭代设计与工程: 学生使用CAD软件设计零件,随后进行测试、重构和重新打印,这模拟了现实世界的工程工作流程。
- 数字素养与空间技能: 学生学习将数字3D模型转化为功能性强且耐用的实物,从而提升空间想象力。
- 定制化与复杂性: 不同于结构固定的纸板,3D打印支持复杂的个性化形状、内部结构加固以及精密部件(如专门的发动机支架或定制尾翼)。
- 主动学习: 学生从套件的被动消费者转变为技术的积极创造者,增强了对航空航天原理的参与感和理解。
- 故障排除与批判性思维: 当打印部件失效时,学生必须分析设计缺陷并进行迭代,从而培养韧性和分析能力。
总结: 选择3D打印火箭是为了教授现代技术、软件技能和复杂的迭代工程;而传统的纸板火箭则更适合快速、简单且低成本的组装。
Applying Lean Six Sigma (LSS) in 3D design and printing the rocket and drone education provides a structured framework for innovation, teaching students to minimize waste (Lean) while maximizing performance and reliability. This methodology transforms "Trial and Error" into data-driven engineering, equipping students with professional skills in efficiency, root-cause analysis, and quality control, like SpaceX, Rocket Lab, and JBL. In addition, 3D design and 3D printed rocketry offer deeper, hands-on STEM engagement for kids compared to traditional cardboard rockets by fostering digital literacy, spatial awareness, and iterative engineering design (CAD). While cardboard kits are pre-designed, 3D printing allows students to create, test, and redesign complex parts, enhancing problem-solving and rapid prototyping skills.
Key Advantages of 3D Printed Rockets vs. Cardboard
- Iterative Design & Engineering: Students use CAD software to design parts, then test, redesign, and reprint, mirroring real-world engineering workflows.
- Digital Literacy & Spatial Skills: Students learn to turn digital, 3D models into physical, functional, and durable objects, improving spatial awareness.
- Customization & Complexity: Unlike rigid cardboard, 3D printing allows for complex, personalized shapes, internal structure reinforcement, and precision, such as specialized engine mounts or custom fins.
- Active Learning: Students move from being passive consumers of kits to active creators of their own technology, increasing engagement and understanding of aerospace principles.
- Troubleshooting & Critical Thinking: When a printed part fails, students must analyze the design flaws and iterate, building resilience and analytical skills. In summary, 3D printed rockets are chosen to teach modern technology, software skills, and complex, iterative engineering, whereas traditional cardboard rockets are better suited for quick, simple, and lower-cost assembly projects.
STEM Workshop 2026 @ Stonegate Elementary 动手工作室
2026年STEM工作坊课程及教学方法
本次工作坊旨在通过“动手实践、动态学习”的方式帮助学生提升知识水平。其核心特色在于整合了精益六西格玛方法论,该方法论超越了标准的STEM技能,旨在培养学生以下能力:
激发创造力、解决问题能力和批判性思维能力
第一周 - 将多个LED灯泡焊接到PCB板上。
第二至三周 - 制作迷你特斯拉线圈,学习无线电力传输。
第四周 - 动手操作电脑、笔记本电脑、平板电脑和3D打印机硬件。
第五至六周 - 组装经典Game Boy游戏机。送给父母的精美DIY礼物。
第七至八周 - 使用焊接工具包制作蓝牙音箱。
第九至十周 - 掌握LED台灯的元件焊接。
工作坊 A - 周五(3 月 6 日)下午 3 点至 4 点 30 分开始。
工作坊 B - 周三(3 月 11 日)下午 2 点至 3 点 30 分开始。
Hands-On STEM Workshop for 4th to 6th grade student
(maximum 12 students, 10 Workshops)
Week 1 - Electric Soldering multiple LED bulbs onto a PCB board.
Week 2 - 3 - Building a mini Tesla coil, learn about Wireless Power Transfer,
Week 4 - Hands-on the Computer, Laptop, Tablet, 3D Printer, Hardware
Week 5 - 6 - Assembling the classical Game Boy Console. Nice DIY gift to the Parents
Week 7 - 8 - Building a Bluetooth speaker from a soldering kit.
Week 9 - 10 - Mastering component soldering a LED Desk Lamp
Workshop A - start on Friday (3/6) 3 pm to 4:30 pm,
Workshop B - start on Wednesday (3/11) 2 pm to 3:30 pm
加入青年导师团队 Join Youth Mentorship Program
我们为年轻人提供独特而激动人心的环境,让他们能够亲身探索尖端科技,并培养未来的关键技能。通过项目和活动,我们将助您成为领导人才一臂之力. 青年导师计划:将负责各项工作,参与各种活动,与他人合作并分享您的知识。欢迎高中/大学生成为青年导师。如果您对视频编辑、社交媒体/YouTube、在线游戏、电子焊接、Fusion 360 3D 设计等方面感兴趣并拥有丰富的知识,您的导师时间将有机会获得学校志愿者时间的学分。
We provide young people with a unique and exciting environment where they can explore cutting-edge technology firsthand and develop crucial skills for the future. Through projects and activities, we will help you become a leader. Youth Mentorship Program: You will be responsible for various tasks, participate in diverse activities, collaborate with others, and share your knowledge. High school and college students are welcome to become youth mentors. If you are interested in and knowledgeable about video editing, social media/YouTube, online gaming, electronics soldering, Fusion 360 3D design, etc., your mentoring time may qualify for school volunteer hours credit.
家长辅导工作室 Parent Mentoring Workshop
将精益六西格玛 (LSS) 方法应用于育儿指导,意味着将孩子视为“客户”,消除浪费(例如唠叨),使用 DMAIC 方法设定目标(例如,养成更好的家庭作业习惯),运用看板(任务清单)和“五问法”(解决问题)等工具,并通过清晰的沟通、标准化的日常安排(任务表)和引人入胜的游戏化学习来促进持续改进(Kaizen),从而培养孩子的解决问题能力, 最终目标是培养坚韧自信的青少年。
Applying Lean Six Sigma (LSS) methods in parenting guidance involves treating the child as the "customer," eliminating waste (such as nagging), using the DMAIC method to set goals (e.g., developing better homework habits), utilizing tools like Kanban boards (chore lists) and the 5 Whys (problem-solving), and fostering continuous improvement (Kaizen) through clear communication, standardized daily routines (chore charts), and engaging, game-based learning to cultivate problem-solving skills. This ultimately aims to raise resilient and confident teenagers.
STEM Hands-On Workshop动手工作室课程
为每个孩子量身定制学习之旅,通过动手实践的STEM工作坊,激发他们的天生好奇心,培养独立思考能力,并发展非传统的实用技能。
电子工程:培养实践技能,加深对电子学的理解。通过动手实践和互动式成品项目,学习电路原理、焊接技术和元器件功能。项目包括迷你特斯拉线圈、LED音乐魔方、电磁发射器、5款经典复古游戏套件等。
平板电脑、台式电脑和笔记本电脑故障排除:学习硬件知识对孩子们大有裨益,因为它能提高他们的解决问题的能力,并让他们更深入地了解技术的工作原理以及如何有效地使用技术。
推荐年龄:四年级至九年级学生,每班最多10名学生。
Personalize the learning journey for every child, using hands-on STEM workshops to foster their natural curiosity, build independent thinking, and develop unconventional, real-world skills.
Electronics Engineering: Develops practical skills and a deeper understanding of electronics. Learn circuit principles, soldering techniques, and component functions through hands-on learning and interactive end-products. The project includes a Mini Tesla Coil, an LED Light Musical Cube, an Electromagnetic Transmitter, a 5 Retro Classic Games Kit, etc.
Tablet, PC, and Laptop Troubleshooting: Learning about hardware is beneficial for children because it improves problem-solving skills and gives them a deeper understanding of how technology works and how to use it effectively.
Recommended age: 4th to 9th grade students, Max 10 students per class.
How to 3D Design and Print Rockets
学习航空航天工程设计流程,培养持续改进的思维模式,将3D打印的创造潜力与结构化的解决问题能力相结合。通过建造、测试和改进火箭,学生们学习如何识别和修复缺陷,将失败视为创新的一部分,并学习如何运用精益六西格玛的DMAIC流程改进系统。
3D 一级:小型火箭(BT50),发动机尺寸为18毫米。2个部件——鼻锥、带发动机支架的箭体。
3D 二级:中型火箭(BT60),发动机尺寸为24毫米,2个部件——鼻锥、带发动机支架的箭体。
3D 三级:大型火箭(BT70),发动机尺寸为29毫米。3个部件——鼻锥、独立箭体、发动机支架。
3D 四级:超大型火箭(BT80 - 竞赛级别),发动机尺寸为29毫米。4个部件——鼻锥、箭体、尾翼、发动机支架,需要携带有效载荷。
3D 五级:双级火箭,发动机尺寸为24毫米/29毫米。
将您设计的火箭商业化,拥有自己的火箭品牌并在网上销售。获得精益六西格玛绿带认证。此外,还可以带着您设计的火箭参加美国火箭挑战赛。
建议年龄:6至9年级学生,每班最多10名学生。需要笔记本电脑。
Embrace the Aerospace engineering design process, and foster a mindset of continuous improvement that combines the creative potential of 3D printing with the structured, problem-solving skills. By building, testing, and refining rockets, they learn to identify and fix flaws, accept failure as a part of innovation, and see how to improve a system through Lean Six Sigma's DMAIC process.
3D Level 1: A small size (BT50) rocket with an 18mm engine size. 2 parts - Nose cone, body with engine mount.
3D Level 2: A medium-sized (BT60) rocket with a 24mm engine size, two parts - Nose cone, body with engine mount.
3D Level 3 A large-sized (BT70) rocket with a 29mm engine size. 3 parts - Nose cone, separate body tube, engine mount.
3D Level 4: An extra-large-sized (BT80 - Competition level) rocket with a 29mm engine size. 4 parts - Nose cone, Body tube, Fin, Engine mount, Payload required
3D Level 5: A "double-stage" rocket with 24mm/ 29mm engine size.
Commercialize your own rocket and ™ your own rocket and sell it online. Become a certified Lean Six Sigma Green Belt. Also, take your designed Rocket to join the American Rocket Challenge competition.
Recommended age: 6th to 9th grade students, Max 10 students per class. Laptop required